Haile Asakura al-Mihran

From Sphere
Jump to navigation Jump to search

Name: Haile Asakura al-Mihran
Rank: Knight-equivalent Navy

Child, rumoured adopted, of the secondary al-Mihran family on a peripheral world. Come her teens she vanished to a secret laboratory offworld private school for a while, then returned to become a prodigy with a medical condition. In the wake of the recent crisis, she has been called to serve at the capital.

  • Virtues: Loyalty, ambition, rationalisation.
  • Vice: Inexperience, instability.
  • Family: Not very important (they're paid off to keep quiet).
  • Inheritance: My elder sisters are ahead of me.
  • Friends: Few, save Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure at the lab. Hopefully I can make more at the capital.
  • Enemies: My elder sisters, who resent my abrupt rise to power.
  • 5 events in the past:
    • Being subordinate to my sisters.
    • The harsh regime of Area 51
    • Being brainwashed to love Miz-sama
    • Watching the imperial betrayals and war(s) from the border.
    • Success and authority as a border squadron commander.
  • Aspirations and goals: To serve Miz-sama and renew the Empire.
  • Foreign policy: The universe should be unified under Miz-sama.
  • Religion: I'm not much of a philosopher, but it is a useful method to control the lower orders.
  • Class: A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule.
  • Economy: Strategic industries centralised under the Crown.
  • Expert: Naval combat. Mathematics. Theory.
  • Professional: Ground combat. Sciences.
  • Layman: Performance arts. Cyber-maintenance.
  • Terrible: Creative arts. Practice.

Crunch Gen

Space Princess Personhood

24 points divided up among the categories
Smarts
IQ 7
Wits 6
Social
Charm 3
Cunning 4
Strength:
Durability 3 (w/ pills)
Physical Action 2

Skills

30 skill points to spend between the two branches

Court

Black Mail 3
Horse Trading 1
Chummy 0
Bureaucracy 0
Legal 1
Speech Giving 0
Plotting 3

Military

Ship Command
Helmsmen 1
Gunnery 2
Leadership 1
Squadron Command
Maneuver 4
Formation 4
Command 2
Fleet Command
Maneuver 4
Formation 4
Command 1

Demesne

None at present.